Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bSplashRange,1;
6 bonus2
7 bSkillAtk,"RL_SLUGSHOT",10;
8 bonus
9 bAspdRate,3*(.@r/3);
10 bonus
11 bBaseAtk,6*(.@r/3);
12 if
13 (.@r
14 =7)
15 {
16 bonus2
17 bSkillAtk,"RL_S_STORM",10;
18 bonus2
19 bSkillAtk,"RL_SLUGSHOT",15;
20 }
21 if
22 (.@r
23 =9)
24 {
25 bonus2
26 bSkillCooldown,"RL_S_STORM",-1000;
27 bonus2
28 bSkillCooldown,"RL_SLUGSHOT",-2000;
29 }
30 if
31 (.@r
32 =11)
33 {
34 autobonus3
35 "{
36 bonus2
37 bSkillAtk,\"RL_S_STORM\",25;
38 }",1000,10000,"RL_SLUGSHOT";
39 bonus2
40 bSkillAtk,"RL_SLUGSHOT",25;
41 } |