Item Use Script |
1 .@a
2 =
3 getskilllv("NJ_TOBIDOUGU");
4 bonus2
5 bAddClass,Class_All,5;
6 bonus
7 bLongAtkRate,1*.@a;
8 if
9 (BaseLevel
10 =105)
11 {
12 bonus2
13 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;
14 bonus2
15 bSkillAtk,"KO_JYUMONJIKIRI",25;
16 bonus2
17 bSkillAtk,"KO_HUUMARANKA",25;
18 if
19 (BaseLevel
20 =110)
21 {
22 bonus2
23 bSkillCooldown,"KO_HUUMARANKA",-2000;
24 bonus2
25 bAddSize,Size_All,15;
26 if
27 (BaseLevel
28 =115)
29 {
30 bonus2
31 bSkillAtk,"KO_JYUMONJIKIRI",15;
32 bonus2
33 bSkillAtk,"KO_HUUMARANKA",15;
34 }
35 }
36 } |