Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 bonus
7 bMatkRate,2;
8 bonus
9 bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15);
10 if
11 (.@r
12 =7)
13 {
14 bonus2
15 bMagicAtkEle,Ele_Water,getskilllv("HW_MAGICPOWER");
16 bonus2
17 bMagicAtkEle,Ele_Wind,getskilllv("HW_MAGICPOWER");
18 }
19 if
20 (.@r
21 =9)
22 {
23 bonus
24 bDelayrate,-10;
25 bonus2
26 bSkillAtk,"WL_CHAINLIGHTNING",25;
27 bonus2
28 bSkillAtk,"WL_JACKFROST",25;
29 }
30 if
31 (.@r
32 =11)
33 {
34 bonus2
35 bMagicAddSize,Size_All,15;
36 bonus2
37 bMagicAtkEle,Ele_Water,15;
38 bonus2
39 bMagicAtkEle,Ele_Wind,15;
40 }
41 if
42 (.@r
43 =13)
44 {
45 bonus2
46 bSkillAtk,"WL_CHAINLIGHTNING",15;
47 bonus2
48 bSkillAtk,"WL_JACKFROST",15;
49 } |