Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 bonus2
7 bSkillAtk,"SP_SWHOO",10;
8 bonus
9 bMatk,12*(.@r/3);
10 if
11 (.@r
12 =7)
13 {
14 bonus2
15 bSkillAtk,"SP_SWHOO",20;
16 if
17 (.@r
18 =9)
19 {
20 bonus
21 bVariableCastrate,-10;
22 if
23 (.@r
24 =11)
25 {
26 bonus2
27 bSkillAtk,"SP_SWHOO",25;
28 if
29 (.@r
30 =12)
31 {
32 bonus2
33 bMagicAtkEle,Ele_Holy,15;
34 bonus2
35 bMagicAtkEle,Ele_Fire,15;
36 bonus2
37 bMagicAtkEle,Ele_Earth,15;
38 bonus2
39 bMagicAtkEle,Ele_Water,15;
40 bonus2
41 bMagicAtkEle,Ele_Wind,15;
42 bonus2
43 bMagicAtkEle,Ele_Ghost,15;
44 bonus2
45 bMagicAtkEle,Ele_Dark,15;
46 }
47 }
48 }
49 } |