Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 autobonus
7 "{
8 bonus2
9 bSubClass,Class_Normal,15;
10 bonus2
11 bSPRegenRate,300,1000;
12 }",1,5000,BF_MAGIC;
13 bonus
14 bVariableCastrate,-3*(.@r/3);
15 bonus
16 bMatk,6*(.@r/3);
17 if
18 (.@r
19 =7)
20 {
21 bonus2
22 bSkillAtk,"SU_SV_STEMSPEAR",15;
23 bonus2
24 bSkillAtk,"SU_CN_METEOR",15;
25 }
26 if
27 (.@r
28 =9)
29 {
30 bonus2
31 bSkillCooldown,"SU_CN_METEOR",-1500;
32 }
33 if
34 (.@r
35 =11)
36 {
37 bonus2
38 bSkillAtk,"SU_SV_STEMSPEAR",20;
39 bonus2
40 bSkillAtk,"SU_CN_METEOR",20;
41 } |