Item Use Script |
1 .@l
2 =
3 BaseLevel;
4 .@a
5 =
6 getskilllv("RG_PLAGIARISM");
7 bonus
8 bMatk,180;
9 bonus
10 bMatkRate,3;
11 bonus
12 bDelayrate,-1*.@a;
13 bonus2
14 bAddClass,Class_ALL,3;
15 if
16 (.@l
17 =105)
18 {
19 bonus2
20 bSkillAtk,"SC_FATALMENACE",25;
21 bonus
22 bAspd,1;
23 if
24 (.@l
25 =110)
26 {
27 bonus
28 bShortAtkRate,15;
29 bonus2
30 bAddSize,Size_ALL,15;
31 bonus2
32 bMagicAddSize,Size_ALL,15;
33 if
34 (.@l
35 =115)
36 {
37 bonus2
38 bSkillAtk,"SC_FATALMENACE",15;
39 bonus2
40 bMagicAtkEle,Ele_Neutral,15;
41 bonus2
42 bMagicAtkEle,Ele_Fire,15;
43 }
44 }
45 } |