Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bSkillCooldown,"SU_SHRIMPARTY",-1000;
6 bonus2
7 bSkillCooldown,"SU_TUNAPARTY",-1000;
8 if
9 (.@r
10 =7)
11 {
12 bonus2
13 bSkillCooldown,"SU_SHRIMPARTY",-1000;
14 bonus2
15 bSkillCooldown,"SU_TUNAPARTY",-1000;
16 if
17 (.@r
18 =9)
19 {
20 bonus2
21 bSkillCooldown,"SU_SHRIMPARTY",-2000;
22 bonus2
23 bSkillCooldown,"SU_TUNAPARTY",-2000;
24 if
25 (.@r
26 =11)
27 {
28 bonus2
29 bSkillCooldown,"SU_SHRIMPARTY",-2000;
30 bonus2
31 bSkillCooldown,"SU_TUNAPARTY",-2000;
32 }
33 }
34 } |