Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMatk,200;
6 bonus
7 bUnbreakableWeapon;
8 bonus2
9 bMagicAtkEle,Ele_Neutral,7;
10 bonus2
11 bMagicAtkEle,Ele_Fire,7;
12 bonus2
13 bMagicAtkEle,Ele_Water,7;
14 if
15 (.@r
16 =7)
17 {
18 bonus
19 bVariableCastrate,-10;
20 bonus
21 bMatk,40;
22 }
23 if
24 (.@r
25 =9)
26 {
27 bonus2
28 bMagicAtkEle,Ele_Neutral,8;
29 bonus2
30 bMagicAtkEle,Ele_Fire,8;
31 bonus2
32 bMagicAtkEle,Ele_Water,8;
33 autobonus
34 "{
35 bonus2
36 bMagicAddSize,Size_All,15;
37 }",1,10000,BF_MAGIC;
38 }
39 if
40 (.@r
41 =11)
42 {
43 bonus
44 bDelayrate,-20;
45 } |