Item Use Script |
1 bonus
2 bMdef,10;
3 bonus
4 bVit,20;
5 bonus2
6 bSubRace,RC_All,30;
7 bonus
8 bUnbreakableShield;
9 /*todo
10 instead
11 of
12 autobonus2
13 bonus4
14 bAutoSpellWhenHit,"ALL_RAY_OF_PROTECTION",1,50,0;*/
15 autobonus2
16 "{
17 sc_end
18 SC_STUN;
19 sc_end
20 SC_SLEEP;
21 sc_end
22 SC_CURSE;
23 sc_end
24 SC_STONE;
25 sc_end
26 SC_POISON;
27 sc_end
28 SC_BLIND;
29 sc_end
30 SC_SILENCE;
31 sc_end
32 SC_BLEEDING;
33 sc_end
34 SC_CONFUSION;
35 sc_end
36 SC_FREEZE;
37 bonus2
38 bResEff,Eff_Stun,10000;
39 bonus2
40 bResEff,Eff_Sleep,10000;
41 bonus2
42 bResEff,Eff_Curse,10000;
43 bonus2
44 bResEff,Eff_Stone,10000;
45 bonus2
46 bResEff,Eff_Poison,10000;
47 bonus2
48 bResEff,Eff_Blind,10000;
49 bonus2
50 bResEff,Eff_Silence,10000;
51 bonus2
52 bResEff,Eff_Bleeding,10000;
53 bonus2
54 bResEff,Eff_Confusion,10000;
55 bonus2
56 bResEff,Eff_Freeze,10000;
57 }",1,50000,BF_SHORT; |