1 .@r
2 =
3 getrefine();
4 .@dmg
5 =
6 10;
7 .@delay
8 =
9 -15-6*getskilllv("GN_CRAZYWEED");
10 bonus
11 bMdef,15;
12 bonus
13 bNoCastCancel;
14 bonus2
15 bVariableCastrate,"GN_CRAZYWEED",-50;
16 bonus2
17 bVariableCastrate,"CR_ACIDDEMONSTRATION",-50;
18 bonus2
19 bVariableCastrate,"CR_FULLPROTECTION",-50;
20 if
21 (.@r
22 =7)
23 {
24 .@dmg
25 +=
26 15;
27 if
28 (.@r
29 =9)
30 {
31 .@dmg
32 +=
33 25;
34 if
35 (.@r
36 =10)
37 {
38 bonus
39 bIgnoreMDefRace,RC_All;
40 }
41 }
42 }
43 if
44 (getskilllv("GN_FIRE_EXPANSION")
45 ==
46 5)
47 bonus2
48 bAddClass,Class_Boss,50;
49 if
50 (getskilllv("GN_CRAZYWEED")
51 ==
52 5)
53 {
54 .@delay
55 -=
56 25;
57 bonus2
58 bSkillCooldown,"GN_CRAZYWEED",-4500;
59 }
60 bonus2
61 bSkillAtk,"CR_ACIDDEMONSTRATION",.@dmg;
62 bonus2
63 bSkillAtk,"GN_CRAZYWEED",.@dmg;
64 bonus
65 bDelayrate,.@delay; |