Item Use Script |
1 .@r
2 =
3 getrefine();
4 .@mdef
5 =
6 15;
7 .@hp
8 =
9 10;
10 .@dmg
11 =
12 10;
13 .@cast
14 =
15 -10;
16 bonus2
17 bFixedCastrate,"LG_OVERBRAND",-100;
18 if
19 (.@r
20 =7)
21 {
22 .@cast
23 -=
24 5;
25 .@dmg
26 +=
27 15;
28 if
29 (.@r
30 =9)
31 {
32 .@cast
33 -=
34 5;
35 .@dmg
36 +=
37 25;
38 if
39 (.@r
40 =10)
41 {
42 bonus
43 bIgnoreDefRace,RC_All;
44 }
45 }
46 }
47 if
48 (getskilllv("LG_KINGS_GRACE")
49 =5)
50 {
51 bonus2
52 bSkillCooldown,"LG_INSPIRATION",-10000;
53 bonus2
54 bSkillVariableCast,"LG_INSPIRATION",-2000;
55 }
56 if
57 (getskilllv("LG_MOONSLASHER")
58 =5)
59 {
60 bonus2
61 bSkillVariableCast,"LG_OVERBRAND",-1000;
62 }
63 if
64 (getskilllv("LG_FORCEOFVANGUARD")
65 =5)
66 {
67 .@hp
68 +=
69 10;
70 .@mdef
71 +=
72 15;
73 bonus
74 bMaxSPrate,10;
75 bonus
76 bDef,150;
77 }
78 bonus
79 bMdef,.@mdef;
80 bonus
81 bMaxHPrate,.@hp;
82 bonus2
83 bSkillAtk,"LG_OVERBRAND",.@dmg;
84 bonus
85 bVariableCastrate,.@cast; |