1 .@r
2 =
3 getrefine();
4 .@a
5 =
6 getskilllv("SR_RIDEINLIGHTNING");
7 .@b
8 =
9 getskilllv("SR_EARTHSHAKER");
10 .@c
11 =
12 getskilllv("SR_RAMPAGEBLASTER");
13 bonus
14 bNoCastCancel;
15 bonus
16 bAspdRate,10;
17 bonus2
18 bFixedCastrate,"SR_HOWLINGOFLION",-100;
19 bonus2
20 bSkillAtk,"SR_HOWLINGOFLION",20;
21 if
22 (.@r
23 =7)
24 {
25 bonus2
26 bSkillAtk,"SR_HOWLINGOFLION",30;
27 bonus
28 bAspdRate,5;
29 }
30 if
31 (.@r
32 =9)
33 {
34 bonus2
35 bSkillAtk,"SR_HOWLINGOFLION",50;
36 bonus
37 bAspdRate,5;
38 }
39 if
40 (.@r
41 =10)
42 bonus
43 bIgnoreDefRace,RC_All;
44 if
45 (.@r
46 =10
47 &&
48 .@a
49 ==
50 5)
51 {
52 bonus2
53 bVariableCastrate,"SR_HOWLINGOFLION",-50;
54 bonus2
55 bVariableCastrate,"MO_STEELBODY",-50;
56 bonus2
57 bVariableCastrate,"MO_CALLSPIRITS",-50;
58 }
59 if
60 (.@r
61 =10
62 &&
63 .@b
64 ==
65 5)
66 bonus2
67 bSkillCooldown,"SR_HOWLINGOFLION",-9500;
68 if
69 (.@r
70 =10
71 &&
72 .@c
73 ==
74 5)
75 bonus2
76 bAddClass,Class_Boss,50; |