Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,95;
3 bonus2
4 bAddRace,RC_Player_Human,95;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,20;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,20;
9 bonus
10 bUnbreakableWeapon;
11 .@r
12 =
13 getrefine();
14 if
15 (.@r
16 5)
17 {
18 bonus2
19 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);
20 bonus2
21 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);
22 bonus2
23 bIgnoreDefRaceRate,RC_DemiHuman,5;
24 bonus2
25 bIgnoreDefRaceRate,RC_Player_Human,5;
26 }
27 if
28 (.@r
29 8)
30 {
31 bonus3
32 bAutoSpell,"MO_INVESTIGATE",5,(.@r*10-50);
33 bonus3
34 bAutoSpell,"AL_DECAGI",1,(.@r*10-50);
35 } |