Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,55;
3 bonus2
4 bAddRace,RC_Player_Human,55;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,20;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,20;
9 .@r
10 =
11 getrefine();
12 bonus
13 bCritAtkRate,min(10,.@r)*2;
14 bonus
15 bUnbreakableWeapon;
16 if
17 (.@r
18 5)
19 {
20 bonus2
21 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);
22 bonus2
23 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);
24 bonus2
25 bIgnoreDefRaceRate,RC_DemiHuman,5;
26 bonus2
27 bIgnoreDefRaceRate,RC_Player_Human,5;
28 }
29 if
30 (.@r
31 8)
32 bonus2
33 bSkillAtk,"AC_DOUBLE",20; |