Item Use Script |
1 bonus
2 bUnbreakableWeapon;
3 .@r
4 =
5 getrefine();
6 bonus2
7 bAddEff,Eff_Stun,300*.@r;
8 bonus4
9 bSetDefRace,RC_Player_Human,10000,5000,1;
10 bonus4
11 bSetMDefRace,RC_Player_Human,10000,5000,1;
12 bonus4
13 bSetDefRace,RC_Player_Doram,10000,5000,1;
14 bonus4
15 bSetMDefRace,RC_Player_Doram,10000,5000,1;
16 bonus
17 bAspdRate,2+.@r; |