Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bNoKnockback;
6 bonus
7 bUnbreakableArmor;
8 bonus
9 bDefEle,Ele_Earth;
10 if
11 (.@r
12 8)
13 .@a
14 =
15 40;
16 else
17 if
18 (.@r
19 6)
20 .@a
21 =
22 25;
23 else
24 if
25 (.@r
26 =5)
27 .@a
28 =
29 10;
30 bonus2
31 bAddEle,Ele_Earth,.@a;
32 bonus2
33 bAddEle,Ele_Wind,.@a;
34 bonus2
35 bMagicAddEle,Ele_Earth,.@a;
36 bonus2
37 bMagicAddEle,Ele_Wind,.@a;
38 bonus2
39 bAddRace,RC_Demihuman,.@a;
40 bonus2
41 bAddRace,RC_Brute,.@a;
42 bonus2
43 bAddRace,RC_Player_Doram,.@a;
44 bonus2
45 bMagicAddRace,RC_Demihuman,.@a;
46 bonus2
47 bMagicAddRace,RC_Brute,.@a;
48 bonus2
49 bMagicAddRace,RC_Player_Doram,.@a;
50 bonus2
51 bAddRace,RC_Player_Human,.@a;
52 bonus2
53 bMagicAddRace,RC_Player_Human,.@a; |