Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,70;
3 bonus2
4 bAddRace,RC_Player_Human,70;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,25;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,25;
9 bonus
10 bUnbreakableWeapon;
11 .@r
12 =
13 getrefine();
14 if
15 (.@r
16 5)
17 {
18 bonus2
19 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);
20 bonus2
21 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);
22 bonus2
23 bIgnoreDefRaceRate,RC_DemiHuman,5;
24 bonus2
25 bIgnoreDefRaceRate,RC_Player_Human,5;
26 }
27 if
28 (.@r
29 8)
30 {
31 if
32 (BaseJob
33 ==
34 Job_Knight)
35 bonus4
36 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200;
37 else
38 if
39 (BaseJob
40 ==
41 Job_Crusader)
42 bonus3
43 bAutoSpell,"PA_PRESSURE",5,200;
44 } |