Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,95;
3 bonus2
4 bAddRace,RC_Player_Human,95;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,20;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,20;
9 bonus
10 bUnbreakableWeapon;
11 .@r
12 =
13 getrefine();
14 if
15 (.@r
16 5)
17 {
18 bonus2
19 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);
20 bonus2
21 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);
22 bonus2
23 bIgnoreDefRaceRate,RC_DemiHuman,5;
24 bonus2
25 bIgnoreDefRaceRate,RC_Player_Human,5;
26 bonus
27 bAspdRate,5;
28 }
29 if
30 (.@r
31 8)
32 {
33 if
34 (BaseJob
35 ==
36 Job_Knight)
37 bonus4
38 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200;
39 else
40 if
41 (BaseJob
42 ==
43 Job_Crusader)
44 bonus3
45 bAutoSpell,"PA_PRESSURE",5,100;
46 bonus
47 bAspdRate,5;
48 } |