Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,95;
3 bonus2
4 bAddRace,RC_Player_Human,95;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,20;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,20;
9 autobonus
10 "{
11 bonus2
12 bSkillAtk,\"NJ_HUUMA\",100;
13 bonus2
14 bSkillAtk,\"NJ_ISSEN\",100;
15 }",50,10000;
16 bonus
17 bUnbreakableWeapon;
18 .@r
19 =
20 getrefine();
21 if
22 (.@r
23 5)
24 {
25 bonus2
26 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2);
27 bonus2
28 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2);
29 bonus2
30 bIgnoreDefRaceRate,RC_DemiHuman,5;
31 bonus2
32 bIgnoreDefRaceRate,RC_Player_Human,5;
33 }
34 if
35 (.@r
36 8)
37 {
38 bonus5
39 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1;
40 bonus4
41 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200;
42 } |