Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,55;
3 bonus2
4 bAddRace,RC_Player_Human,55;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,20;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,20;
9 bonus
10 bSplashRange,1;
11 bonus2
12 bSkillAtk,"GS_TRIPLEACTION",30;
13 bonus
14 bUnbreakableWeapon;
15 .@r
16 =
17 getrefine();
18 if
19 (.@r
20 5)
21 {
22 bonus2
23 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2);
24 bonus2
25 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2);
26 bonus2
27 bIgnoreDefRaceRate,RC_DemiHuman,5;
28 bonus2
29 bIgnoreDefRaceRate,RC_Player_Human,5;
30 }
31 if
32 (.@r
33 8)
34 {
35 bonus2
36 bSkillAtk,"GS_SPREADATTACK",.@r
37 *
38 2;
39 bonus3
40 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000;
41 } |