Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,35;
3 bonus2
4 bAddRace,RC_Player_Human,35;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,20;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,20;
9 bonus2
10 bSkillAtk,"GS_TRIPLEACTION",30;
11 bonus
12 bUnbreakableWeapon;
13 .@r
14 =
15 getrefine();
16 if
17 (.@r
18 5)
19 {
20 bonus2
21 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2);
22 bonus2
23 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2);
24 bonus2
25 bIgnoreDefRaceRate,RC_DemiHuman,5;
26 bonus2
27 bIgnoreDefRaceRate,RC_Player_Human,5;
28 }
29 if
30 (.@r
31 8)
32 {
33 bonus2
34 bAddClass,Class_All,.@r;
35 } |